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TE Application - Seda

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:bulletyellow: Name: Seda
:bulletyellow: Age: Older than all your ancestors. Together.
:bulletyellow: Birthday December 5th
:bulletyellow: Gender: Female
:bulletyellow: Height: 5’2” / 160cm
:bulletyellow: Weight: 99lbs / 45kg

:bulletyellow: Race: Seele
The Seele are those who were born directly from Anima and who are in charge of being guardians of the Components of Life. They protect the CoLs from being used improperly and are able to monitor the status of the CoL they are responsible for, keeping everything in balance. There are five in total, one for each CoL (Aitheras, Lios, Etenem, Vesmir and Atma), and they are treated as a set of siblings with Anima as their mother.

:bulletyellow: World: None
None, though in old times she and her siblings had come to call Gaea their home. They used to live there the most before everything fell apart, and that is where they returned to in order to hide. The world used to thrive with people that adamantly served the Seele, throwing festivals for them, playing games with them, and overall treating them like family. Shortly before Aesa’s death Gaea was ravaged by a botched attack from the Sages and everything was erased except for the plantlife, which became more deadly.

:bulletyellow: History:
Seda was born in charge of the third CoL, Etenem - the dials of time.
[YOU WILL FIGURE OUT THE REST LATER.]

:bulletyellow: Personality:
The third Seele, Seda acts as a middle ground for most things, but seems to possess some controversial traits. Workaholic, organized and a bit of a control-freak, but her personality approaches more that of a CEO or leader whose work is simply to watch others working. She’s punctual and practically unstoppable when the matter is following schedules, and will skip ups and downs to get things done neatly and on time. Also has a bit of a princess side who likes to be praised and spoiled, and a rarely shown dry sense of humor, but those who had the chance to interact with her up close might be able to see a fairly kind nature underlying everything else.
Aesa's death took a toll on her in a different manner than it seems to have done for her brothers, and Seda acquired a quieter, more introverted personna than she used to show before - but also became much more fierce regarding the decisions she makes.

:bulletyellow: Abilities/weapons
Control of Etenem: (Active)
***For all Seele their skills are something that in theory are absolute, but they can only be used in the degree that's allowed to protect the CoL's balance (or at least not damage it).

- Rhythm: (Active)
Balanced time has a regular, progressive pace. Seda can control the speed at which that happens, be the target an individual or an area, and create time zones where all things affected happen really fast or really slow. Useful for giving herself and allies a speed boost and also to slow down or 'freeze' enemies, but also for getting daily life things and simple tasks done on time. Some people's mind perception might remain intact despite the external effects, and this creates that sense of 'elongated time' some people feel while facing iminent battle/death situations.
Likewise, an inverse use of it can be done to make people undo something - like making someone step backwards to not get hit by a cart or make a swordsman stop mid-slash and resheat his blade.

- Floating: (Active)
This is actually a subdivision of Rhythm. All Seele can float/fly in different manners, and on Seda's case that is achieved by her freezing or slowing down the time of the air or environment around her body - which allows her to walk, run, flutter or simply stay put midair without falling.

- Fastfoward: (Active)
The skill consists in accelerating something's time - not it's rhythm, but time itself. On a simple example, it can turn a seed into a humongous tree or a body into a skeleton. Generally it's harder to use, mainly due to Vesmir's resistance to Etenem, and on anything that has a proper fully-deveopped Core and is balanced the skill is rather minor - but it's highly effective against Forsaken and the ones who tamper with the CoLs.

- Dejavu: (Active)
The ability to observe individual timelines and through them watch (or show) past events about that individual's existence. Can also be used for simpler things, like finding out how old someone is without asking them.

- Restoration: (Active-Passive)
Damaged timelines (a side-effect of unbalanced Etenem) prevents the affected targets, be them people, things or places, from following the natural flow of souls stabilished by Anima and progress. Restoration is basically the ability to adjust, repair and/or rebuild those defective timelines. This is done as naturally and automatic like a second nature to her, though the rate at which it happens might be disrupted if she's under heavy stress or has too much going on catching her attention.

- Loop: (Active)
Creating 'glitch bubbles' within which a short moment of time keeps on repeating itself like an old record. Can also be used on individual targets. Loop is useful to stall a crucial moment and analyse it, while restoring damaged time and also to defend against Forsaken and others who wrongly tamper with the CoLs.

:bulletyellow: Additional Info:
- As the Seele of Etenem, who's in charge of matters regarding time, Seda retained a bit of a contemplative nature. If there's nothing to keep her busy, she'll be content to just sit somewhere and watch the day pass by.
- Loves rainy days and orange things (Autumn is her favorite season).
- Hates lettuce.

:bulletyellow: Aura:
- Color: Bright golden with flickering spots of dark blue. Like a night sky with inverted colorscheme.
- Standard Movement: Moves like the dials of a clock, metodical and constant slow circling movements around her.
- Size: It's rather vast and somewhat variable, from 3 to 6 stretched arms of lenght.
- Standard Temperature: Warm, like morning sunlight over the skin.
- Extras: Has a passive, relaxing sense to it. Might make sensitive people feel slightly dazed.

:bulletyellow: RP Prompt: "You've just found someone who was left in one of the 3 starting worlds. The person is still unconscious and has no luggage besides the clothes they currently wear and anything they had been holding. What do you do?"
It was rarer for an off-worlder to show up in Gaea this far away from the main campsite, but Seda just did the same thing she always did when that happened through the centuries - take the unconscious person to that area nearby the camp where those clueless innocent scholars thought all of-worlders automatically popped into, so that the person could be found and directed somewhere nicer when they wake up. There was still that uneasy lingering feeling in Seda's mind, that it was safer for people if she moves them away before change was noticed.

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Perry-Pictures's avatar
holy smokes! You and Yelsah make the prettiest clothes!! :glomp: